๐ Building a Space Shooter Game in Python with Pygame and Amazon Q CLI
A classic 2D arcade-style space shooter game built using **Python** and **Pygame**, with AI-assisted development via **Amazon Q CLI**. This project explores fundamental game development concepts including sprite management, animations, collision detection, and power-upsโperfect for developers beginning their game dev journey.
๐ Building a Space Shooter Game in Python with Pygame and Amazon Q CLI
Game development has always fascinated meโnot just because it's fun, but because itโs a powerful way to learn programming fundamentals. Recently, I built a classic Space Shooter arcade game using Python and Pygame, and this time, I had a new AI assistant by my side: Amazon Q CLI.
In this blog, Iโll walk through how I designed and developed the game, and how Amazon Q CLI helped me accelerate development and stay in the flow.
๐ฎ Game Overview
The Space Shooter game follows the classic arcade-style format:
๐ Player controls a spaceship using arrow keys or WASD
๐ซ Enemies spawn from the top and move downward
๐ฅ Players shoot bullets to destroy enemies
๐ Power-ups provide temporary ability boosts
๐ Animated background with stars and particle effects
๐ง Game state transitions (start, playing, pause, game over)
All of this was built from scratch using Python and Pygame, with no pre-existing assets!
๐งฐ Tech Stack
Python 3.10+
Pygame (for 2D rendering, animation, and input handling)
Amazon Q CLI (for AI-assisted code generation and refactoring)