Create Custom Visual Novels in 5 Minutes with Generative AI
Learn how to transform simple text prompts into fully illustrated visual novels using Claude 3.5 and Stable Diffusion—no artistic skills required.
The Architecture Behind the Magic
The Generation Pipeline: From Prompt to Playable Game
Story Generation with Claude 3.5
2. Character Development Chain
3. Scene and Background Planning
Visual Creation with Stable Diffusion 3
Building the Compilation Pipeline
1. Custom Docker Container for Ren'Py
- Users provide a story prompt and optional lore file through a Gradio interface hosted on Hugging Face
- AWS Lambda processes the input and orchestrates the generation pipeline
- Claude 3.5 (via Amazon Bedrock) transforms the input into a structured story
- Stable Diffusion 3 generates character artwork and backgrounds
- A custom Docker container compiles everything into a Ren'Py game
- The final visual novel is served through the web interface
- Creates a coherent narrative arc
- Maintains consistent world rules from the provided lore
- Generates an appropriate number of scenes and branches
- Outputs in a parseable JSON format for the next steps
- Physical descriptions (used later for Stable Diffusion)
- Personality traits and speech patterns
- Character relationships and motivations
- Background stories that align with the lore
- Location descriptions for background generation
- Emotional tone and atmosphere
- Time of day and lighting conditions
- Character positions and interactions
- Matches each character's established personality
- Advances the story meaningfully
- Creates appropriate emotional responses
- Maintains consistent character voices
- Includes stage directions and expressions
- Use the first name and initial of the last name
- Remove apostrophes and hyphens, convert to lowercase
- Replace any character that is not alphanumeric or underscore with an underscore
- 4.Ensure it doesn't start with a number
- Enter their story prompt
- Upload optional lore files
- Generate their visual novel
- Play the finished game
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